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Maxon BodyPaint 3D R17 - Impressive Texturing and Sculpting
MAXON s BodyPaint 3D R17 is the ultimate tool for creating high-end textures and unique sculptures.
Wave goodbye to UV seams, inaccurate texturing and constant back-and-forth switching to your 2D image editor. Say hello to hassle-free texturing that lets you quickly paint highly detailed textures directly on your 3D objects.
Maxon BodyPaint 3D R17 also offers a comprehensive set of sculpting tools that let you turn a simple object into a detailed work of art.
When it comes to texturing tools, BodyPaint 3D is packed with a huge array of popular image editing tools. Brushes, selection tools, filters, erasers and much more. BodyPaint 3D can even utilize Photoshop .abr brushes. Full support for tablets ensures that painting with a pen feels just as natural as it does in popular 2D image editors. And of course BodyPaint 3D can deal with image files as large as 16k and with 16-bit and 32-bit color depth.
Compared to 2D painting, perhaps the most exciting feature BodyPaint 3D offers is projection painting. This powerful mode eliminates the need to spend hours creating perfect UV maps. You simply paint what you would like to see on your 3D model, apply the projection and then BodyPaint 3D will quickly adjust your painting so it fits your UVs perfectly - even if there are differing UV sizes and seems.
BodyPaint 3D was created for all 3D artists and includes free plugins to connect with 3ds Max, Maya and Softimage. All other applications can exchange files with BodyPaint 3D using one of the numerous available file formats (e.g. OBJ, FBX or COLLADA).
Why 2D Painting is Never Enough for 3D Textures
Textures can make or break your 3D image and experienced artists know the issues involved with creating 3D textures in a 2D application.
Immediate feedback. Graphics applications designed for 2D do not take into account your scene s lighting or the effect of different material channels. BodyPaint 3D does that and more with its unique RayBrush feature. Rather than saving, reloading and rendering textures you can paint in real-time on a rendered image and see the results of reflection, transparency, bump and more.
Tools, tools, tools. More than 200 presets put a wide array of natural media and special effects brushes within easy reach. Clone, Smear, Sponge, Dodge and Burn, Gradient, Magic Wand, transform tools and more are all available within the easy to use interface.
Distortion-free painting. No matter how hard you try - UVs will never be 100% perfect. Some parts will be slighty scaled, distored or twisted because you are trying to project a 3D object onto a 2D plane. And you have to have this in mind while painting your textures in 2D. Sometimes this produces unpredictable results. BodyPaint 3D s projection painting takes all this into account and projects your texture the way you intended it to look on the 3D object you were painting on.
32-bit color depth and HDR editing. You can paint in up to 32-bit color depth, which gives even more texture control and incredibly smooth color gradations. BodyPaint 3D also enables editing of HDR and EXR formats letting you to use these powerful formats in your 3D scenes.
Painting over multiple objects. BodyPaint 3D can paint over multiple objects using a single stroke. Projection painting allows distortion-free painting across multiple objects to eliminate seams and get the results you want - which is not possible in 2D!
Painting multiple textures at once. With BodyPaint 3D you can paint an entire material with a single stroke. Each brush can paint up to ten channels simultaneously, so a single brushstroke can affect Color, Bump, Specularity, Reflection, Transparency and other properties. There is no need to match the various channels in your 3D application.
Direct connection to your 3D application. Creating textures using 2D applications and including these in your 3D scene involves a lot of manual setup and a lot of application switching. BodyPaint 3D offers plugins to easily exchange models, textures and UVs between BodyPaint 3D and popular 3D applications like 3ds Max, Maya, Softimage and LightWave 3D.
- Windows 7, 8, or 10 (64-bit only) on Intel or AMD 64-bit processors with SSE3 support
- Mac OS X 10.8.5 or higher on 64-bit Intel-based Macs
- 4 GB available RAM
- OpenGL Graphics card supporting OpenGL 3.2
- DVD ROM drive. A standard DVD installation can require up to 7 GB of hard drive space. The software must be registered for unrestricted use.